onsdag den 6. november 2013

Red, Highlighting

So, how do i highlight the red colors.

In my opinion, red can be a very difficult color to highlight. A normal highlight would be done by taking the base color and add some white to it to get at lighter tone, but what happens when you mix white into red? You get pink.. and i don't think that pink is a option for highlighting red.

So this is some of the methods i use when higlighting red.

New shiny armor:
A good example of this is on space marine armor, were i normally do higlights by adding a very fine line of white to all edges of the red areas. If i finish the miniature with the Army Painter light shadows (which i almost do on every miniature), i tend to exagerrate the  highlights quite a bit, as the Army Painter shadowing method tone all colors down (highlights included).

Worn old dirty armor:
On fantasy armor, i use different types of higlight. Most of the red areas i paint at the moment is for miniatures in my vampire Counts army. In this army, the red is mostly armor on various skeleton miniatures. This type of armor does not need a powerfull highlight at such miniatures must reflect the decay, the rust and the dirty look on the armor. I do apply a white line of highlight on the edges, but normally it is more effective to do "scratched metal look" on edges of such armor types. This can be seen on the Wight Champion with the red armor i did for my skeleton spear regiment. I will add closeup photos as soon as possible.

This is an example of what i mean. Please note that the model shown has not been applied with any highlights or shadows. It is just to give an idea



New clean clothes:
I sometimes get a good result when highlighting red with yellow (also as seen on this undead Wight Champion helmet). Another great method is to paint the clothes in a much darker red and then highlight up to the tone of red you actually want. When applying Armypainter Quickshade (even the light edition) it can be a good idea to thin it down, to soften then darkened effect on the shade.

Worn old clothes:
Same as the above although i start out with a much darker basecoat, to darken the red tone.

I picked up a few methods on the internet that i want to try out. These are the methods:


  • Vomit Brown + Blood Red mix
  • Blazing Orange + Blood Red
  • Use Mephiston Red as a base and highlight it with a mix of Meph Red & Tallarn Flesh (Cadian Fleshtone) or Meph Red & Macharius Orange (Jokaero Orange) shaded with a 1.5 to 1 mix of Baal Red & Badab Black.
More techniques will be added as i discover them and i will ofcourse comment those tried out.

Vampire Counts Necromancer

Actually I painted this model a few years ago. I bought him a long time ago as I thought he was a powerfull looking miniature and I still think he is a nice miniature. And furthermore he is still available on the games workshop website :)


fredag den 25. oktober 2013

Melkhior on Winged Nightmare

A long time ago i bought a small box with a Vampire.. I think i bought it because i thought it was neat with a vampire mounted on a winged nightmare.


Melkhior on Winged Nightmare


Many years later i then discovered that this mounted Vampire was in fact Melkhior the Ancient, the mentor of Zacharias (on his zombie dragon), which i had also bought.

Today i decided to begin painting this miniature. I began with the winged nightmare. Since it is actually called a "nightmare", i decided to keep its colors "hellish" colors. So i undercoated the nightmare with Chaos black. The colors are kept very simple, being black and red. I am not done yet, but this is how far i have gotten with the Winged Nightmare:


Melkhiors Winged Nightmare


Melkhiors Winged Nightmare


The Wings of Melkhiors Winged Nightmare.


The staff on Melkhiors Winged Nightmare



I figured that the bloodveins on the nightmare's wings needed some extra highlights, so I actually painted orange right on top of the red and I do like the result:


I have also done a bit of work on Melkhiors staff and book:






02-11-2013
Today i nearly finished the base. I still need to do some highlight on the stone though..







03-11-2013
Today the worst thing happened!!. I accidentally dropped the miniature on the floor. The miniature got ripped of its base, the back of the chair fell off, Melkhiors staff fell off and the right wing got a bit loose. So i am trying to glue it all together again (this is the really bad thing about multipart metal miniatures). Once this Nightmare's several new layers of glue has hardened, i am going to give it a real neat layer of varnish and hope that it will keep the model assembled.

06-11-2013
So i finally got the beast glued back together again, using several types of glues (i am still looking for a great metal glue which can be bought in Denmark...). The base is also finished and this is the result:


Melkhiors Winged Nightmare











Next up is Melkhior himself. I decided (so far) not to glue him onto his nightmare, but this decision depends on how good the Melkhior miniatures sticks on the nightmare, once both have been painted and varnished.

07-11-2013
So now Melkhior has been basecoated with a white. The reason for basecoating white is due to his - soon to be - pale skin color. 




23-11-2013
After a short break in painting (i have had a lot to attend to in real life), i have now painted Melkhior with his base colors as shown below (sorry for the poor quality of the piture)




and some more pictures from my "extra hand" setup. The best tool ever!!



This is the final result









Melkhior on Winged Nightmare

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This is what HammerWiki writes of Melkhior:

Melkhior was a Necrach Vampire and a disciple of Wsoran, the first of the Necrachs. It is therefore likely that Melkhior was once an acolyte of Nagash and was turned vampire by Wsoran. After fleeing Nagashizzar when Alcadizaar had assassinated Nagash, Wsoran and his fellow men, including Melkhior, went into hiding to study Necromancy.
One of Wsoran's finest and most diligent students, Melkhior seized one of the moments in which his master's soul travelled the spirit world to betray and kill Wsoran. Some say it was the Book of Nagash, given to Wsoran as a reward, which wispered Melkhior to do so, though his true motives are unknown.

The next that is known of Melkhior is that he lived in a hidden tower in the Forest of Shadows in the Empire where he caught Zacharias redhanded while the Necromancer was sneaking into his tower to steal the Book of Nagash. Melkhior granted the Blood Kiss to the thief, turning Zacharias into a vampire and his pupil for the following years.

Melkhior taught Zacharias everything he knew but never let his student near the Book of Nagash. Melkhior, however, was keen on indulging in "bloodfests" coinciding with fits of insanity. On one such moments, Melkhior returned to his study to find Zacharias reading the Book of Nagash. Melkhior attacked, but Zacharias escaped. He then sent out his dark servants to hunt down Zacharias, who remained out of his grasp.

One day, Zacharias returned to Melkhior's tower on the back of a great Zombie Dragon. A great battle ensued. No-one knows what the result was, some say Melkhior was killed, other say he escaped and hides, plotting his revenge, but the Book of Nagash and the magical wealth that Melkhior had acquired fell into Zacharias' hands.


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From Unholy Tombs Website:


MWSBCSTWIALd
Melkhior6665548510
Winged Nightmare640554234


Points: 760

Weapons:
Painbringer

Armour:
None

Mount:
Melkhior rides a Winged Nightmare into battle (see Vampire Counts army book, page 48 for the monster's special rules).

Spells: 
He is a level 4 wizard and always uses Necromantic spells.

Bloodline Powers:
Melkhior the Ancient has all the powers of the Necrarch family as well as the normal +1 to cast spells of the Necrarch bloodline.

Insane:
Melkhior is a gibbering horror who lost his sanity a long time ago. He is completely immune to all psychology, like other Vampires, except that he is subject to the rules for Stupidity. See the Warhammer rulebook for details.

Painbringer:
Painbringer is the black sword of Melkhior, said to be made from the magical life force of insane men. The mere touch of this blade brings insanity and hideous pain. If Melkhior hits his opponent, his enemy is immediately wracked with great pain and will suffer a -1 penalty to all his To Hit rolls for the rest of the battle (note that only one -1 penalty is applied, regardless of how many times the opponent is hit).

Grimoire Necronium:
The Grimoire Necronium allows Melkhior to cast one of his five Necromantic spells without using any Power dice. Note that you must choose which spell this is at the beginning of the game, after you rolled to determine his spells. Melkhior can cast this spell once per own Magic phase (ie he cannot recast it using dice) and the spell is cast at a power level equal to its casting value (Invocation of Nehek is cast at power level 7, for a 2D6 strong spell). Each time you use the book roll a D6: on a roll of 1 it runs out of power and cannot be used for the remainder of the battle.

Black Cloak of Lahmia:
This cloak is one of the great treasures of Lahmia, the city of the Vampires. Merely looking at the cloak can make eyes bleed and sanity vanish. No shooting attacks can be made against a character wearing the Black Cloak of Lahmia. This means that Melkhior may not be targeted by war machines or normal missile fire at all. He can be targeted normally by magic missiles (arrows from a Bow of Loren, etc) and spells(such as Fireballs).